deroad Updates noRSX Graphics Library To 0.2.0

October 18, 2012

For those creating homebrew, noRSX can come in handy when it comes to inserting 2D graphics and/or text into your project. The graphics library gets the update love this time around. With the latest release, noRSX is now rocking a version number of 0.2.0. Here’s the changelog since the last time we’ve covered noRSX.

– 0.2.0 –

  • Text rendering improved with performance test
  • Fixed XMB Flip. Now is much more better.
  • ¬†Added Printf functions.
    • just initialize it: init_print(path_to_directory);
      write something to file: print(“Hello World!n”);
      close the file: end_print();
  • Added XMB Status
  • Performance Patches for Font functions

– 0.1.9 –

  • Added Spu.cpp to use spu stuff
  • Added NoRSX error list (incomplete)

If you haven’t already updated your copy of the noRSX graphics library, you can get it from the project page on github.

Download : noRSX Graphics Library v0.2.0

via PS3Hax

Tags: deroad, homebrew, norsx, norsx graphics library, PlayStation 3, PS3, PSL1GHT, wargio

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