For those creating homebrew, noRSX can come in handy when it comes to inserting 2D graphics and/or text into your project. The graphics library gets the update love this time around. With the latest release, noRSX is now rocking a version number of 0.2.0. Here’s the changelog since the last time we’ve covered noRSX.
- 0.2.0 -
- Text rendering improved with performance test
- Fixed XMB Flip. Now is much more better.
- Added Printf functions.
- just initialize it: init_print(path_to_directory);
write something to file: print(“Hello World!n”);
close the file: end_print();
- just initialize it: init_print(path_to_directory);
- Added XMB Status
- Performance Patches for Font functions
- 0.1.9 -
- Added Spu.cpp to use spu stuff
- Added NoRSX error list (incomplete)
If you haven’t already updated your copy of the noRSX graphics library, you can get it from the project page on github.
Download : noRSX Graphics Library v0.2.0
via PS3Hax
Tags: deroad, homebrew, norsx, norsx graphics library, PlayStation 3, PS3, PSL1GHT, wargio
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