As if it wasn’t obvious before, but Sony is putting a huge emphasis on indies, by the flurry of games they announced at their Gamescom conference the other day.
In an interview with Polygon, Shahid Ahmad, told us how indies make more money on the Vita than on mobile, and in some cases, iOS and Android put together.
More developers make more money on average on Vita than they do on mobile. When people buy a Vita, they want to purchase games. I tell developers, if you’re trying to build a business, then building your game and bringing it to Vita is a great investment.
If you want to play the lottery, then putting a game on iOS is more like that. You’re scratching that and hoping you get discovered, hoping that a lot of people talk about you. Whereas Vita, every week when there’s content coming out, people buzz about it and it spreads like wildfire, because everyone’s firing that console up every day to look at the content and talk about it.
To back up this claim, creator of Pure Chess and Co-Founder of Ripstone has made it clear that their game has sold more on Vita and PS3. Meanwhile, Mens Room Mayhem “sold more units in it’s first month than on iOS and Android combined.”
Adam Boyes, they guy we saw at E3 announcing games like Oddworld: New ‘n’ Tasty, Ray’s the Dead, Outlast, and more spoke about the remote play functionality between PS4 and Vita, by saying, “We’ve said internally that it’s going to be the greatest peripheral ever made for a console.”
Back on topic mind you, he told us how well it’s performing:
We’re working to drive as much traffic to the indie store as possible. We’ve seen an impressive improvement on sales and discoverability. Once people discover one game and find out that this is the genre that it’s in, it’s easy for them to discover other similar types of content that they start to fall in love with.
It’s surprising – but not that income is low from mobile platforms, there’s so much content on there that it’s hard to find new games you want to play without searching for them, discoverability is very low. Meanwhile on Playstation for the PS.Blog checkers, there’s announcements on each new game whenever it’s going to be added to the store. Men’s Room Mayhem for example got more than a couple of it’s own full blog posts on their sitting next to PS Store updates and new game announcements – plenty of discoverability there.
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