F1 2012 Patched Four Times Since Launch

October 4, 2012

Codemasters’ F1 2012 has not even been out for 2 weeks and the patch count is already at 4 and could well rise.

There is no doubting that F1 2012 shipped with bugs, some that have been with the series since it’s 2010 birth but with the patch count already at 4 the signs are good, it seems that the F1 development team keen to put things right via multiple updates.

You can checkout patch 4′s details below.

Patch News #4

Today sees patch #4 available on Steam for PC versions of F1 2012.

This update addresses a number of issues, including:

  • Understeer: Adjusted track information to provide a more uniform level of grip across the entire surface
  • Fixed an issue where some users (especially those on laptops) were unable to change their resolution.
  • Fixed a crash in Co-op when trying to resume a session at the start of a Qualifying session that neither player would take part in.
  • Fixed issues with the weather system in Instant Replays / Race Replays which could instantly change the track wetness level.
  • Removed engine damage from the list of damaged parts that can force a pit stop to take priority over a drive through penalty.
  • Changed the Prime tyre compound to Hard for Suzuka to match the race this weekend.  This change will not affect Time Attack which will continue to use the Medium compound tyre.
  • Added a white cross to the DRS OSD to indicate to that it is unavailable because of a fault.
  • Fixed a number of minor graphical issues.
  • Fixed a couple of minor issues with timers not resetting correctly.

Other changes of note:

  • Added a Skip Session option so players can leave any session without having to complete it.
  • Tweaked force feedback for all devices.
  • Improved the lighting on Singapore.

Known issue:

Saves not synchronising with the Steam cloud. If you are experiencing issues with saves uploaded to Steam’s cloud, we recommend using saved games stored on your local drive/PC.

The fixes listed above and those specific to the Xbox 360 and PS3 versions of the game are also being tested and verified on those platforms. As these versions require additional submission and authorisation from both Microsoft and Sony the release date for these will follow a little later than the PC version.

The switch from Games For Windows Live to Steam seems to be paying off for PC users at least. 2011′s game received a paltry 2 patches due mostly to Microsoft’s requirement for patch verification and upload cost, with Steam changes can be made, uploaded, and put into the hands of gamers relatively quickly and can even serve as a mini Beta test for a console patch.

Not all the changes are for the best, each patch seems to introduce at least one new issue, patch 4 appears to have broken force feedback for some Logitech G27 users but not others.

You can stay up to date with latest goings on with F1 2012 patch 4 over on the Codemasters forums.

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