A few months ago, i posted an article about the extortionate price of in game currency on some PS3 games, Spartacus Legends was the one who was charging the most for in game currency at the time, though Spartacus Legends is a free game, so they can be slightly forgiven for charging something to buy currency, its when it comes to charging for items and in game currency of a game you already paid for that it becomes apparent that companies have become greedy, more greedy than they ever have been.
Back in the PS1 and PS2 days, you bought a game and all the content was there, your reward for completing a game, was extra item’s, like extra characters, extra costumes or extra levels.
Now fast forward to the PS3 era and instead of earning the extra in game items, you buy them, instead of the game developer rewarding you with extra items for buying their games, they ask you to pay for even more items, my favourite games company Koei is the worst for this.
On their PS2 games, Dynasty Warriors and Samurai Warriors, for doing a certain level or defeating a certain boss, you were rewarded with a weapon, you could also find weapons in crates through each level, but with their PS3 versions of the same games, you no longer get those special weapons in crates, they ask you to pay for them, they ask you to pay for extra levels, they ask you to pay for extra costumes, they even ask you to pay for in game wallpapers, this shouldn’t be the way, when you pay £40 or $60 for a game.
Now this brings me on to the purpose of this article and that is the charging for in game currency/credits, which lest you buy certain items without having to play the game too much, GTA V is guilty of this, but Gran Turismo 6 is extremely guilty of this, recently Sony released information on the in game currency and here it is:
- 500,000 In-Game Credits (£3.99/€4.99)
- 1 Million In-Game Credits (£7.99/€9.99)
- 2,500,000 In-Game Credits (£15.99/€19.99)
- 7 Million In-Game Credits (£39.99/€49.99)
Now you might not think that is a lot to pay for so much in game credits, but when you consider the most expensive car is 20 million credits, you would end up paying £120 real currency for that specific single car, now whilst the most sensible of us will understand that this type of practice is disgusting greed, it seems that this is only the beginning, soon i can see 70% of games released having some sort of in game currency that you need to pay for.Tweet this!