Not Possible For PS4 To Have PC Type Graphics

September 25, 2013

Back in March of this year, I posted here, that nvidia chose not to be involved in the PS4′s graphics, due to Sony not giving them enough money, a few days later i posted here, the article appeared to be a sour grapes rant, where nvidia flamed the PS4 and classed it as a low power PC, now in an interview with PC PowerPlay, nvidia’s Senior Vice President of Content and Technology, Tony Tamasi, has said that it is no longer possible for a games console to have better graphics than a personal computer, here is part of what he says:

 photo 6389_zpsf4285253.jpg

It’s no longer possible for a console to be a better or more capable graphics platform than the PC. I’ll tell you why. In the past, certainly with the first PlayStation and PS2, in that era there weren’t really good graphics on the PC. Around the time of the PS2 is when 3D really started coming to the PC, but before that time 3D was the domain of Silicon Graphics and other 3D workstations. Sony, Sega or Nintendo could invest in bringing 3D graphics to a consumer platform. In fact, the PS2 was faster than a PC.

By the time of the Xbox 360 and PS3, the consoles were on par with the PC. If you look inside those boxes, they’re both powered by graphics technology by AMD or NVIDIA, because by that time all the graphics innovation was being done by PC graphics companies. NVIDIA spends 1.5 billion US dollars per year on research and development in graphics, every year, and in the course of a console’s lifecycle we’ll spend over 10 billion dollars into graphics research. Sony and Microsoft simply can’t afford to spend that kind of money. They just don’t have the investment capacity to match the PC guys; we can do it thanks to economy of scale, as we sell hundreds of millions of chips, year after year.

Source/Full Interview

Now is this another childish example of nvidias butt hurt, or are they just telling it like it is ?

Tweet this!Tweet this!

Previous post:

Next post: