Here’s another great release by aldostools, the PS3 Tools Collection 2.0.70. In the last week he has updated the PARAM.SFO editor, Create PS3_EXTRA, PKG ContentID, PS3 Cheats Editor, PS3 Games Database, Bruteforce Save Data and released a new tool, called PS3 Ftp Data Sync. Here’s the full readme.txt:
PS3 Tools Collection 2.0.70 by Aldo’s Tools
Copyright (c) 2013 by Aldo Vargas – http://www.aldostools.org/
Supports +22 file extensions:
PKG, PUP, edat, rap, rif, dat, bin, self, sprx, elf, prx, sfb, psarc, sfo, sfx, thm, hip, his, md5, sha1, sfv, 66600
All these tools are Win32 and require the VB5 runtime DLL.
XP users should have this already installed (if not, download & install the DLL).
Download the VB5 Runtime Modules from:
Bruteforce Save Data 3.3.4
It’s a GUI for flat’z Save Data tools 0.2.3. It allows to bruteforce the secure_file_key in a super fast way
New features: Direct FTP download/Upload saves from/to PS3, unlock saves to work on any PS3 account, support for Game Genie cheats.
PS3 Games Database 1.1.3
This tool lets you search easily through a database of PS3 games.
You can build your own database of collected games in CSV format and use this tool to view and organize it.
New features: Auto download images from PSN store, save database to CSV file, import list of games from USB drive, FTP server or clipboard
PS3 Cheats Editor 2.7.5
Edits the cheats database for ps3usercheat (st.dat). Allows export/import cheats to the database in text format.
New features: Creation of PKG for patched EBOOTs, improved tagging for cheats compatibility with EBOOT patch,
updated the cheat database with gingerbread’s update containing 531 games.
PS3 Ftp Data Sync 1.0
It’s a backup utility that copies the selected folders on the PS3 to a local folder on the PC.
Only the new and modified files on the PS3 are downloaded to the PC. The new files found on the PC are copied to the PS3.
Set the local folder to a DropDrox’s folder and you have a cloud backup solution of your PS3 data
PKG ContentID 2.0.7
It’s a tool for view quickly the ContentID of a PKG.
It can be used to verify its Title_ID, compare against RAP/edat files, etc.
PKG files are auto-associated to PKG_ContentID.exe
If a copy of PkgView 1.3 (http://ps3zone.ifcaro.net/) exists in the same folder of PKG_ContentID.exe :
>> The program will pass the PKG to PkgView.exe when you double click or press ENTER on a PKG.
Keyboard Shortcuts from Windows Explorer:
Shift+ENTER on a PKG file, will extract the content of the PKG on the same folder of the PKG.
Ctrl+ENTER on a PKG file, will show the ContentID of the PKG and allow open it with PkgView.
Ctrl+CAPS+ENTER on a PKG file, will repack the PKG as NPDRM (CEX).
Ctrl+Shift+ENTER on a PKG file, will repack the PKG for PS3 Development Consoles (DEX).
Shift+ENTER on a EBOOT/SELF/SPRX file, will extract the unsigned ELF file (if the keys and klicensee are available).
Ctrl+ENTER on a EBOOT/SELF/SPRX file, will resign the self file with lowest the key 0×01 for compatibility with all FW versions.
Ctrl+Shift+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF for use on PS3 Development Consoles (DEX).
Ctrl+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to NPDRM (PSN). It will ask to create a PKG with all the other self files converted to NPDRM.
Ctrl+Shift+CAPS+ENTER on a EBOOT/SELF/SPRX file, will convert the self to FSELF (DEX). It will ask to create a PKG with all the other self files converted to FSELF.
**Most of the above commands are available right clicking on the file on Windows Explorer.
– Fixed issue repacking C00 games
– Added the missing key “npdrm-const” to .toolsscetooldata, which caused invalid RIF files in the “Convert RAP to RIF”
– Added Repack PKG [Set CATEGORY] to context menu for .pkg files.
– Added RAP to Rif Key to context menu for .rap files.
– Added support for display of ConsoleID and PSID from NORBIN and LV2 dump
– Added support for display of ContentID for URL of .pkg (pasted from clipboard)
2.0.2 (New experimental features)
– Added “Make EDAT License PKG” to context menu for .edat files.
Note: Rename *any* file as the content_id of the game + .edat extension, right click to make the PKG and install on the PS3 to unlock C00 games.
– Added “Convert RAP to RIF” to context menu for .rap files
– Added “Convert RIF to RAP” to context menu for .rif files
Note: Requires these conversions require your psid + act.dat files in the .ps3toolstoolsscetooldata folder.
– Drag & drop of multiple .edat/.rap/.rif over the program’s window will perform the above conversions.
Create PS3_EXTRA 1.2
This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT,
and store them under a PS3_EXTRA structure.
When a game is mounted with multiMAN, there will be 2 BD icons on the XMB:
one disc for the game itself and another with PKGs, MP4 and P3T.
It should make it easier to install the game patches, DLC, fixes, and related videos,
due they will be listed in a neat menu like the one used by “PStore news” (big squares of 486×405 pixels).
How to use:
1) First put the pkg’s at the root of your game folder (eg: BLES00000).
2) Run Create_PS3_EXTRA.exe
3) Click the browse button in the top right corner […]
4) Select the “GAMES” folder that contains the games with the pkg’s eg: x:GAMEZ and then click the OK button
5) Now tick or untick the folders you want or don’t want the app to process
6) Click the Start button
7) Close the program
Open the folder eg: BLES00000 folder
9) Now your folder should contain a folder called PS3_EXTRA
10) All the pkg’s should have automatically been renamed and moved to the PS3_EXTRA folder
11) Launch the game using multiMAN
12) On the xmb menu you should now see 2 disc icon’s. The top disc icon is the actual game, The bottom disc icon is the dlc/update pkg’s.
13) Click on the bottom disc icon to see and install the dlc/updates
Changes in 1.2:
– Now shows a summary of the existing items in PS3_EXTRA folders and number of new items to be added.
PARAM.SFO editor 2.8.1
It’s a tool to edit PARAM.SFO files and PARAM.SFX files created by Create PS3_EXTRA.
+The PARAM.SFO editor supports SFO and SFX files.
+Convert SFO to SFX and viceversa.
+Support for SAVE DATA param.sfo, PS3 GAME param.sfo, PSP param.sfo, and other categories.
+SFO and SFX are automatically associated to the editor.
+Supports drag and drop and command line parameters (use /? for details on parameters).
+Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
+Add new fields to param.sfo
+Remove existing fields from param.sfo (right-click on field label or press Del on combo box)
+Account ID button (to make compatible certain saves that don’t check the PARAM.PFD)
+New fields in the GUI that allow to edit some ATTRIBUTE values (like add support for Background Music, disable Move Controller warnings, PSP Vita Remote Play, etc.)
Thanks to ps3devwiki.com for all the information provided and HELLCAT for his PS3SFOEdit.exe.
Changes in 2.8.1:
– Added “Game Data” template to “New” button.
– AccountID button now copies also the PARAMS value (like in Bruteforce Save Data).
– PARAMS values: UserID 1, UserID 2, AccountID and PSID are now editable.
– Added category “ME” and now PARAM.SFO from EBOOT.PBP (PSXPSP) are supported.
PS3 Game Integrity 1.3.1
This tool calculates the MD5, SHA-1 or CRC32 for a file or folder (and sub-directories) and generate a content.md5 file for future verification. If the content.md5 is present in the folder, the program reports if any file was deleted, added or changed. This tool is very useful to check if your game has corrupted files due due bad sectors, virus or cross-links (which are very common when an USB device is removed from the PS3 while it is turned on).
New in 1.3.1: Fixed a bug introduced in 1.3 with the log files per folder.
Note: Several MD5 for known Playstation 3 files is included (PUPs for OFW, CFW, DEX and PSP files)
lastGAME Customizer 1.0.1
This tool takes advantage of the customization options that multiMAN’s lastGAME applet offers,
allowing to create PKG files that mount games and AVCHD movies directly from the XMB,
without having to launch multiMAN’s GUI (btw lastGAME = multiMAN without GUI).
– Current version supports lastGAME 4.1.
– Allows to connect to PS3 via FTP to retrieve the list of games installed on HDD or on external devices
– Supports drag & drop of multiple folders (x:/GAMES) to create the PKGs instantly
– Supports command line interface (CLI)
– Support to mount ISOs and remote games (Cobra dongle is required)
– Support direct boot (certain games only)
PS3 ConsoleID 1.0.1
This tool displays the PSID and the ConsoleID from a LV1 or LV2 dump created using multiMAN’s mmOS or Rebug’s Toolbox.
Changes: Added option show the idps and PSID from LV1 dump.
How to use:
Make a dump of your LV1 or LV2 and drap & drop the dump file on the tool’s window.
It will show the PSID, idps, Target ID and PS3 model found in the LV1 or LV2.
You can drag & drop a dump of your NOR flash too.
PS3 Keys 2.0
It’s a tool to edit, verify and create the .ps3 keys in binary format.
– Convert scetool’s datakeys to .ps3 keys and list keys in HTML (click on the big blue icon).
– Support for .rap and .edat.
Memory Card Manager 1.4.0
The Memory Card Manager allows to manage the save game slots stored on memory card files from several PlayStation 1 emulators.
Changes: Added support for Virtual Memory Card formats used by PS3 and PSP (.VM1 and .VMP).
mmRAS Server 01.01.04
It’s a Remote Access Service Server that let you control your PC mouse/screen from multiMAN’s graphical user interface.
Requires multiMAN 04.16.03 or higher.
Changes: fixed issue with left and square buttons, mapped F11 to L1+R1
It’s a Remote Access Service Client that let you browse multiMAN’s graphical user interface from a PC.
Requires multiMAN 04.16.03 or higher.
It’s a tool to pack, unpack and verify multiMAN’s theme files (THM).
A klicensee finder using scetool (based on Asure’s brute force script) with heuristic algorithms for brute force attack.
Once it finds the klicensee, the tool resign the EBOOT/SPRX/SELF with 3.55/3.40 keys. It also includes my FixELF tool
and uses the tool by MAGIC333X (v1.3.1) for faster klicensee detection.
BdEmu Partition Tool 01.05.05
It’s a tool to manage the size of the partitions of HDD formated for BDEMU, used by PS3 development consoles.
It allows to create up to 255 partitions (if your HDD has the capacity) and allows to inject/extract BDEMU files.
It also allows to resize BDEMU partition size (by default is created by ps3gen as 186.4GB, no matter the drive size).
* Replaced the file injection with “Resize Slot size to BDEMU file size”.
* Resize of slot is now available only for the last slot.
PSARC GUI 184.108.40.206
A simple GUI to extract and create PSARC archives.
PS3 File Splitter 1.3
Splits files larger than 4GB to fit in USB drives formatted with FAT32. It also join splitted files. Splits files can be any specified size.
Note: GiB = 2^30, GB=10^9, MiB=2^20, MB=10^6, KiB=2^10, KB=10^3
Support for file extensions 666##, part# = part1 .. part9, part0 = part0 .. part9.
It’s a tool that should help you gain some space on your external HDD, removing unnecessary files.
It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.
VERY IMPORTANT: You should verify your game (play it!) before delete any file permanently!!
+The PS3RIP includes the patterns for ripping almost all languages, except English!!
Initial release excluded English & Spanish. This release excludes English only, but allows to exclude other languages.
IMPORTANT: Review the patterns and comment or remove the lines for the languages that you want to keep.
(for ripping files stored in your PS3 use my PS3 FTP Client tool)
PS3_DISC.SFB edit 1.1
It’s a quick way to edit the title id of PS3_DISC.SFB.
This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
from the default “BLUS0000-[Title]” format to “Title [BLUS0000]“.
This name format should make it easier to find the games using Explorer.
Just copy the renam.exe to the x:GAMES (or x:GAMEZ) folder and rut it.
(Do not expect any GUI. It will rename the folders and exit)
That’s all for now