Sony Trying to Block Used Games In New Patent

January 9, 2013

If you follow the industry at all, chances are you have probably already heard the news about this beast of a patent, but if you haven’t let me go over the details. In general, beyond just requiring the use of an online pass, this new document numbered 20130007892 calls for an “Electronic Content Processing System” and “Use Apparatus” to deny the use of second hand titles. The way it works is that each game is essentially given a specific ID. This ID is then processed both within the disk drive and the optical drive carrying the disc. From there it will make several checks to see if the game you are running has an ID that has been stored on any other hard drive. It looks as if possibly once the game is first inserted the ID makes a one and only travel over to the hard drive. Once that has been done, nobody else can use it.

So what does that mean for all of us? For the mainstream it looks as though Sony in particular is taking some pretty drastic and intricate steps to stop the use of used games. After all, publishers tend to hate the idea because once a game is turned back to a retailer, they see absolutely no profit from the sale. In a way to them it is the same as paying someone else to legally pirate their content, so there’s no question they would want it to stop. In response to this news, Gamestop stocks fell sharply as it is assumed profits will fall to those that thrive off this sort of business. The real question is, how do you feel about all of this, and will other console makers follow suit with devices of their own?


Tags: gamestop, Patent, Sony, used games

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