
Tiny3D and libfont
xerpi today posted this on Korben and mine ps3dev forums http://forum.psxbrew.net/viewtopic.php?f=8&t=421
Well, he sucessfully ported hermes Tiny3D lib to PSL1GHT V2, i tryied once, but i failed for an header problem (nv40.h), but he had a better idea. just simple copy the old one and do not convert the code to the new one ![]()
He ported as well libfont (always written by hermes)
this is what he said:
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inside the Tiny3D folder, you will have only one sample working for V2 (the sprites2D), because porting samples is boring xD
ps3soundlib
then it’s my turn xD
a loooong time ago when i tried to port Tiny3D, i have successfully ported ps3soundlib, but i never tested it.
now i tested and works. i never tested it because the sample needs tiny3D, and my Tiny3D wasn’t working..
there is one sample (fireworks3D) that works perfectly with V2.
[U]WARNING: all the libs will be installed under
Code:
$PORTLIBS/lib $PORTLIBS/include $PORTLIBS/module $PORTLIBS/module/include $PORTLIBS/module/lib The old nv40.h will be called nv40v1.h and can be included in this way: #include <nv40v1.h>
https://github.com/wargio/tiny3D (this include libfont too)
https://github.com/wargio/ps3soundlib
source http://forum.psxbrew.net/ (please do not join the forums if you are not a dev)
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